Wicked Tactics - UX/XD: World-building in Post-virtual Space

Apr 06, 2015

Wicked Tactics – UX/XD explores and describes strategies for design in a post-virtual world. Wicked - as in wicked complexity, tactics as actions that cross strategic fields to create stunning solutions, and User eXperience / eXperience Design (UX/XD) as a user-driven design methodology assuming humans interface everywhere. As the semantic web parses meaning from the big data of the internet of everything, designers explore affinities between social/philosophical and mathematical/programming expressions to move beyond stylistic parametric expressions to meaningful parametric expressions.

keywords: Parametric Modeling, Design Strategy, Social Media, UX/XD, World-Building

Author: 
Heather Renee Barker (California State University)
Presented at: 
ARCC 2015 Conference – The FUTURE of Architectural Research (Chicago, IL)
Published & professionally reviewed by: 
Architectural Research Centers Consortium (ARCC)
Perkins+Will
University of Massachusetts Amherst
File: 

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